Tuesday | April 08, 2008

Keli'dan the Breaker

"When you get to Keli'dans room you are greeted by 5 warlocks that are casting the pentagram around him. You must kill them before the fight with Keli'dan begins. They can each cast short range shadow bolts that hit for roughly 1000 damage. They can also put a debuff on you that increases all shadow damage by 1000. The strategy in this phase is to keep the debuff removed from players as quickly as possible. If you can crowd control a few of them it will make your job easier as well. The goal is to go into the second phase will all the debuffs removed and as much mana and health as possible. Keli'dan himself is not to difficult once you learn to deal with his abilities, which are: AOE Fire Blast - Every so often in the fight Keli'dan will yell ""Closer! Come Closer! And Burn!"" and then send out 3 AOE fire blasts that hit for about 2k damage each. While doing this he is also immune to damage. Shadow Bolt - He can hit everyone in his front arc with shadow bolts. As soon as he rushes forward the tank should pick him up and everyone else gives him a few seconds to gain control and turn him away from the group. wow gold You can then hit him from the rear until he does his AOE call. At that point everyone including the tank needs to clear out at least 20 yards. As soon as the third AOE blast is done the tank moves in and reestablishes control, and every one else can start DPS again. Rinse and repeat until done. conclution Even with a few wipes while learning the instance it should take less than 90 minutes to complete the Blood Furnace. Later runs should get this down to less than an hour.
wow power level As with the Hellfire Ramparts most players really like the instance because of its speed and accessibility. While not quite as fast as the Hellfire Ramparts it doesn't feel dragged out, and many players prefer it to the Ramparts due to the variety in it. Again the loot is excellent and will make many players come back over and over again. Most of the MOBs in the Burning Crusade instances hit a lot harder than anything in 5 mans and in some cases even the old 20 man raids. There is a reason that stamina is on a lot of the new loot and that the numbers are so high. wow gold Health can drop insanely fast now when you are being hit by more than a single MOB. Several tanks were shocked at the damage being taken on many occasions. Several of the items are almost must haves for specific classes if you want to progress on to the Slave Pens and Underbog in Zangarmarsh. " "Trash MOBs There are many new mobs and several interesting trash MOBs in the Blood Furnace. While making your way through the instance you should be aware of at least the following: Shadowmoon Technician –They through bombs that explode for an AOE damage and silence, and place land mines on the ground that explode for 2k damage to everyone around them. The mines can be deactivated by a rogue or you can just move carefully around them. wow power leveling Nascent Fel Orc – The new type of Fel orc being built (grown. ) in the labs in the Blood Furnace. Laughing Skull Rogue – You can find these in several places in the instance. They pop out of stealth and poison their target. They can do severe damage to cloth wearers very quickly so it is important to always let the tank lead into a new area.
The Maker The first boss you come across is The Maker, a very large angry looking Orc that carries alot of equipment strapped to his arms and back. wow level up The room he is in is a torture type lab with prison cells along the side and he looks almost mechanical in nature, and a bit like a frankenstein creation. The whole scene works. Being pieced together from bits of others, he is an undead creature. Knockback - Throws everyone that is in melee away from him about 10 yards, while also reducing aggro from those characters. Mind Control - Takes over a random person with mind control for a short period of time (roughly 10-15 seconds). This can not be dispelled, although the person can me poly morphed. Acid spray - He can hit everyone in his front arc within roughly 10 yards with an acid stray. While he can hit fairly hard, the easiest way to fight him is a simple tank and spank. The tank gains control and then everyone else should DPS him down as fast as possible. If the tank gets mind controlled, things can go wrong quickly. The best way to handle this is to slow the tank and the Maker down and kite them until the mind control expires and then resume DPS..

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